Saturday, December 21, 2013

Cara Mematikan Quick Reply iMessage Di Lock Screen iPhone/iPad pada IOS 8


Lock screen ISO 8 memiliki kemampuan menampilkan notifikasi messaging. Dari sana, Anda juga bisa langsung membalas pesan yang baru Anda baca melalui fitur quick reply. Artinya, Anda tidak perlu unlock iPhone ataupun memasukkan passcode terlebih dahulu. Sekilas fitur ini memang sangat membantu karena Anda tidak perlu membuang waktu untuk memasukkan sidik jari di Touch ID atau Passcode. Di sisi lain, fitur ini bisa jadi sangat berbahaya jika tanpa sengaja iPhone Anda dibuka oleh orang lain yang iseng membalas pesan yang seharusnya ditujukan bagi Anda. Jika ingin mematikan fitur tersebut Anda bisa mengikuti langkah-langkah berikut.

  1. Buka settings app di iPhone/iPad yang telah menjalankan IOS 8/+
  2. Tap di Touch ID & Passcode
  3. Lihat opsi Reply with Message > OFF
  4. Matikan juga pilihan pada Message Previews

Message Previews akan menampilkan pesan yang masuk ke iPhone Anda. Ini akan mengakibatkan orang lain bisa membaca pesan pribadi Anda. Jika tidak ingin ini terjadi matikanlah fitur tersebut. Dengan demikian Anda akan terhindar dari tangan jahil yang ingin mengintip pesan-pesan di Inbox iMessage Anda.

Nitro PDF v8.5.0.26 (32 & 64 bit) full free

Nitro PDF v8.5.0.26 (32 & 64 bit) full free

Nitro pdf adalah aplikasi untuk membuka file pdf, aplikasi ini dapat Anda gunakan sebagai ganti dari Adobe Reader. Selain untuk membuka file pdf aplikasi ini juga untuk mengubah file pdf menjadi doc, xls, ppt, image. Aplikasi ini juga bisa untuk menggabungkan beberapa file pdf. Selain itu ada juga fitur untuk membuat file pdf dari file doc, ppt, image. Aplikasi sangat banyak fiturnya, tetapi Anda harus menunggu agak lama dalam membuka aplikasi ini bagi yang komputernya mempunyai spesifikasi yang kecil, bagi komputernya yang mempunya spesifikasi besar akan lebih mudah menggunakannya. Silakan coba sendiri fitur-fitur yang ada pada Nitro Pdf.

Mempercepat Browsing Menggunakan Firefox Dengan Memindah Cache ke RAM

Mempercepat Browsing Menggunakan Firefox Dengan Memindah Cache ke RAM

Apakah kamu mengeluh tentang kelambatan Mozilla Firefox ? Kemudian, memungkinkan kecepatan Firefox dengan RAM kamu? Hari ini, semua orang tahu RAM (Random Access Memory) bekerja jauh lebih cepat daripada hard disk. Dengan sedikit perubahan pada Mozilla Firefox, kamu dapat memindahkan memori cache ke RAM dan memungkinkan untuk memuat halaman dengan lebih cepat.

Ikuti langkah-langkah untuk memindahkan cache ke RAM:

  1. Buka Mozilla Firefox and type about:config (tanpa tanda kutip) di adress bar, tekan Enter.
  2. Cari browser.cache.disk.enable di bagian filter selanjutnya ubah ke False.
  3. Kedua, browser.cache.memory.enable ubah lagi menjadi True.
  4. Klik kanan di bagian yang kosong pilih New > Integer, beri nama browser.cache.memory.capacity dan klik OK.
  5. Pada jendela berikutnya, jenis ukuran memori cache sebagai Kilobyte.  Sebagai contoh Jika kamu mengetik 200000, your Firefox RAM cache will 200 MB, Jika kamu mengetik -1, Firefox  mendeteksi dibutuhkan memori cache secara dinamis pada RAM kamu.
  6. Restart browser kamu

Foxit Phantom Full Free


Foxit Phantom Full Free

Foxit Pahntom adalah software yang digunakan untuk membuka file dengan format pdf. Aplikasi ini juga cocok untuk menggantikan Adobe Reader yang biasanya digunakan. Dengan aplikasi ini Anda akan lebih banyak menemukan fitur yang menarik dan memudahkan pekerjaan Anda. Aplikasi ini bersifat berbayar alias tidak gratis, namun disini saya akan memberikan secara gratis. Kalau mau membeli secara resmi silakan kunjungi situsnya di http://www.foxitsoftware.com.
Robust for the needs of enterprises, Foxit PhantomPDF Business delivers a feature rich solution with the quality, security, deployability, and support essential for enterprise requirements.
  • Create and modify PDF with advanced editing and organizing capabilities
  • Sign documents
  • Create PDF with high compression
  • Scan and Optical Character Recognition (OCR)
  • Protect PDF with high-end security with IRM security, dynamic watermarks and redaction
  • Desktop PDF index capability integrated into Microsoft Windows search
  • Collaborate and share PDF documents 
  • Create and fill forms
  • Convert and export
  • Available in English, French, German, Portuguese, Russian, and Spanish


System Requirements

Operating Systems
  • Microsoft Windows® XP Home, Professional, or Tablet PC Edition with Service Pack 2 or 3 (32-bit & 64-bit)
  • Windows Vista Home Basic, Home Premium, Business, Ultimate, or Enterprise with or without Service Pack 1(32-bit & 64-bit)
  • Windows 7 (32-bit & 64-bit)
  • Microsoft Office® 2003 or later version (required for some PDF creation features)
  • For users utilizing the Active Directory Rights Management Service and SharePoint integration capability, Windows 7 or Windows Vista with Service Pack2 (SP2) is required
  • Windows 8 Full Version
  • Verified as Citrix Ready® with Citrix XenApp® 6
Recommended Minimum Hardware for Better Performance

  • 1.3 GHz or faster processor
  • 512 MB RAM (Recommended: 1 GB RAM or greater)
  • 1 GB of available hard drive space
  • 1024*768 screen resolution

Sunday, December 8, 2013

Need For Speed Hot Pursuit 2

A few weeks ago, Electronic Arts released three versions of Need for Speed: Hot Pursuit II simultaneously. This sequel to the 1998 arcade-style driving game was made available for the PlayStation 2, Xbox, and GameCube, but interestingly enough, not all three games were identical. While the PS2 version, which was developed by Black Box, is a wholly satisfying racing game with great graphics and a visceral sense of speed, the Xbox and GameCube versions of Hot Pursuit II are noticeably tamer in terms of control, graphics, and sound. That's because those two versions of the game were developed by a completely different company, EA Seattle, in order to ship on time alongside Hot Pursuit II for the PlayStation 2, which Electronic Arts considers to be the primary version of the game. Unfortunately for PC game players, EA didn't port the superior PS2 version of Hot Pursuit II to the PC. Instead, PC owners get a port of the less spectacular GameCube and Xbox versions of Hot Pursuit II. That's not to say that Hot Pursuit II for the PC is bad. It certainly is a good arcade-style driving game, but it's nowhere near as fun as the PlayStation 2 version.


Need for Speed: Hot Pursuit II is not a driving simulator. It's not Grand Prix 4, and it doesn't set out to be. This game is all about arcade-style racing, where car-handling properties are wildly exaggerated, and physics are more like loose suggestions, rather than strict laws. Nonetheless, like all of the previous games in this series, Hot Pursuit II has a number of highly coveted car licenses from American and European manufacturers like Lotus, Lamborghini, Dodge, Chevy, BMW, Mercedes, and the two most prestigious car makers, Ferrari and Porsche.
As its name implies, Hot Pursuit II largely focuses on the art of outrunning the law. Actually, Hot Pursuit II is like two games in one. Unlike other racing games, this one has two equally large championship modes, only one of which involves the police. Called "hot pursuit," this career mode is composed of 33 individual racing events that force you to beat a number of opponents, while contending with the police, through a handful of different race types. In contrast, World Championship mode is laid out in a branching manner, and in this mode, you're required to successfully finish one race before unlocking the next. As you'd expect, your opponents will get tougher, your goals harder to achieve, and the police less forgiving as you progress through this tree. The police will come after you if you break the speed limit, and since you must cross the finish line before your opponents do, you'll be breaking that limit constantly. At first, the cops will just send a couple of Crown Victorias after you, but if you refuse to pull over, they'll pull out all the stops to bust you. Much like in Grand Theft Auto III, the number of cops that are thrown at you is measured by the number of stars in the center of the screen. When this meter is full, the police will place barricades and spike strips on the roads, they'll chase you with faster cars, and they'll even call in a helicopter that drops, of all things, explosive barrels in front of you. If the police manage to pull you over just once in a given race (you get three strikes in the PS2 version), you'll have to start all over.
However, that sounds more foreboding than it really is. Hot Pursuit II starts off relatively easy: You'll be driving "low-end" cars like the Lotus Elise and Opel Speedster, as will your competition, and the cops will go easy on you for the most part. As you work your way through the 33 missions, the competition will gradually get stiffer, but never to the point of being frustrating. The other cars are ruthless--they'll take every opportunity to give your rear bumper a not-so-friendly tap, though they themselves are by no means perfect. You'll often see other racers plow into oncoming traffic or miscalculate a turn and ricochet off a wall or guardrail. You'll do that too, especially with some of the faster cars. While the physics in the game are by no means realistic, the cars' performances are still reflective of their real-world counterparts, although in a much exaggerated manner. The Ferrari F50, for instance, has a loose back end, making it harder to control around corners than the tamer BMW M5. Still, you can pretty much go through every race without ever taking your thumb off the gas button, though judicious use of your hand brake makes cornering a lot easier.

It's perhaps a little strange that you're not rewarded for driving wildly in the PC version of Hot Pursuit II, like you are in the PS2 game. In fact, the points system in this version of Hot Pursuit II is completely different from the PlayStation 2 version. Here, you'll be awarded with a bronze, silver, or gold medal upon completing any of the hot pursuit racing events, and each of these awards has a certain point value attached to it. You do get a few points within each race for posting the fastest lap and such, but unlike the PS2 version, which lets you earn points in many different ways, like taking massive jumps, the PC version is much more limited. What's more, you can choose which cars and tracks you wish to unlock yourself by spending your points accordingly--nothing becomes available to you automatically. This isn't necessarily a bad thing; it just seems strange that it's done in a completely different manner from Hot Pursuit II for the PlayStation 2. There are a little more than 30 cars that you can unlock in the game--about a dozen less than in the PS2 game--including 10 cop cars, all of which can be driven at will in the game's challenge mode. Additionally, Hot Pursuit II has 12 unique racetracks, though that number quadruples if you count the mirrored, reverse, and mirrored-reverse courses. In a nice touch, Hot Pursuit II's challenge mode even lets you play as the cops, and you can call in roadblocks and helicopters of your own.
The game's second career mode is called world championship, and it's structured exactly like hot pursuit in that you have to compete through 33 branching racing events. The difference here is that you won't have to worry about interference from the law--it's just you and the competition. As in hot pursuit, you'll earn a different number of points for getting the gold, silver, or bronze medal, and you can use these points to unlock any car or track that you want, thus making it available to you in the challenge mode.

As is to be expected, the cars control in an exaggerated manner compared to their real-world counterparts. It's easy to make the vehicles in the game lose traction, but it's just as easy to get it back by using a little bit of countersteering. It should be noted that Hot Pursuit II lacks the extreme handling setting found in the PS2 version of the game. This exaggerates the handling characteristics of the cars even further and makes for a very visceral racing experience. The PC version also lacks the precise controls of its PlayStation 2 cousin. You'll notice a slight delay between your control inputs and your car's reaction. Additionally, the cars feel floaty, as if they're disconnected from the road--even the light and nimble Lotus Elise will lean over wildly in turns, and heavier cars sway back and forth almost like boats.
Hot Pursuit II gives you four different perspectives to play from--three from the third-person and one from the first--and all of these relay a fair sense of speed, though nowhere near as fast as the PS2 version. The car models also aren't as detailed as those in Hot Pursuit II for the PlayStation 2--they lack the overall polygon count and their lighting isn't as well done, nor do they take any visible signs of damage. What's more, the tracks themselves look a little bit fuzzy, and the textures seem somewhat washed out when compared to the PS2 game. Otherwise, Hot Pursuit II for the PC doesn't look bad at all, especially on the higher resolutions afforded by PC hardware. Scrape a wall, and you'll see bright sparks bounce off your car. Lay into the gas pedal, and you'll leave a pair of thick rubber tracks that will remain on the track surface for the duration of the race. And while you won't see the glare of the sun off the pavement as you would in racing games like F1 2002, the lighting is impressive nonetheless. Water on the track will reflect its surroundings, and localized fog from volcanoes and forest fires is evident throughout the game. However, these effects do come at a price. Hot Pursuit II doesn't run at the same frame rate as its PS2 cousin, and while there's no visible sign of slowdown, the overall frame rate definitely isn't optimal.
Hot Pursuit II's sound is on par with the rest of the game. Each car in the game sounds different from the others, with different engine noises and exhaust notes, though they all seem to be very high pitched and much whinier than you'd expect them to be. The voices for the cops are more subdued than in the PlayStation 2 version, and there's not as much dialogue between police officers and the dispatcher, either. However, the game's soundtrack is very well done. Hot Pursuit II features about a dozen licensed songs that range from the likes of Bush to Uncle Kracker. As eclectic a collection as this is, the songs in the game all have a hard edge to them, and they complement Hot Pursuit II's fast pace nicely. Interestingly, in races that involve cops, the songs that are played in the background are strictly instrumental versions of the originals, so as not to interfere with the chatter of the cops.

It's somewhat disappointing and certainly confusing to see such a stark difference between Need for Speed: Hot Pursuit II for the PC and the PlayStation 2. The latter game is easily one of the best games in the series, whereas the sluggish controls, floaty cars, and average graphics of the former game make it simply passable. To be clear, Hot Pursuit II for the PC is still a good game with very competent execution of its general gameplay mechanics. In fact, with 66 different missions, a multiplayer mode that features the infamous Need for Speed "pack," and a good selection of licensed cars, Hot Pursuit II is a worthwhile purchase for anyone interested in an arcade-style racing game. It's not nearly as impressive as the PlayStation 2 game, but it does mark the return of the Need for Speed series on the PC after a three-year absence, which has to count for something.


Need For Speed Underground


Need For Speed Underground is a fast-paced game car lovers will enjoy.
Do you love racing cars on your computer? Then get ready for Need For Speed Underground!
Need For Speed Underground is a fast-paced street racing game. Speed around Olympic City with a variety of different tuner cars. This game features three new play modes - DragDrift and Sprint. It also has a bit of a back story for gamers who want more than just a frenzied race around a virtual landscape.
If the car designs look familiar, that might just be because Need For Speed Underground features aspects of the import tuner culture made popular in movies and subsequent games like The Fast & the Furious. There's also a huge variety of tuning options in Need For Speed Underground, sure to satisfy any true race car fan. Some of these include widebody kits, spoilers, rims, window tints and decals. You can also upgrade your car's performance when it comes to the engine to make street racing through Olympic City even more nail-biting.
The only real criticism fans of this game might have is that there are no cops features in Need For Speed Underground. Slower computers might also have difficulties running the game without a few hiccups in gameplay.
With great graphics and lots of action though, there's a lot to love about Need For Speed Underground.




Download

Saturday, December 7, 2013

Need For Speed Carbon



Though the graphics look better than ever, Need for Speed Carbon seems like a throwback to the early days of the series, when we spent most of our time outracing cops in the desert. The racing action is as fast and furious as ever, and this edition incorporates both city and canyon racing for a variety of thrills and spills. The download is large and the installation lengthy, but the provided content offers an excellent trial of the full version. Customize one of three cars--Chevy Camaro SS, Lamborghini Gallardo, or Mitsubishi Lancer Evolution IX, in Muscle, Tuner, and Exotic classes, respectively--with the AutoSculpt feature, then take to the city streets with two races to claim territories as your own and unlock a two-car duel along the canyon.

After a brief disclaimer from digitized model Emmanuelle Vaugier and a reminder to always wear your seatbelt, you're transported to the car-selection screen, where you pick your weapon, tweak it as you see fit, then take it into battle. The Circuit Race pits you and three teammates against four of the Scorpions. If anyone on your team finishes first, you win. The Drift Race forces you into many tight curves that require drifting. The more curves you drift through, the more points you earn. The last, unlockable race along the canyon starts in medias res, as you must follow a Scorpion car tightly, then lose him when you take the lead. There's not enough here to keep anyone driving forever, but there's still plenty of fun to be had with this well-produced demo.





Need For Speed Underground 2



The sequel to Need for Speed Underground has big shoes to fill, and it does so admirably, with vastly improved graphics, new gameplay modes, and an improved interface. The demo also pushes beyond the scope of the original, offering a "free roam" mode to explore the cityscape and challenge competitors at will, two types of "quick races" on two different tracks, and the ability to race other drivers online.

The graphics are the most obvious improvement. We only can describe them as truly awesome, even on lower settings. Lights on the bridge sparkle in the night sky, and mannequins in store windows catch your eye as you blaze past. Little things, such as pumping your hydraulics and bouncing down the avenue, make the experience even more fun. Racing is arcade style (it's awfully hard to destroy your car) and easy to learn, yet power drifting is an acquired skill that keeps the learning curve gradual, but long. The only knocks on this top-notch driving game are the ubiquitous product placements (a Cingular messaging system?), high system requirements, and large download size. Considering the depth and quality of Need for Speed Underground 2, though, most gamers can forgive those details.